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Tenchi Unierse: Synopsys

Started by Senkusha, Thursday, August 25, 2022, 16:38

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Long ago, a legendary warrior and crown prince of the Juraian Empire, Yosho, disappeared and never to be heard again. Unknown to the Juraian Empire, Yosho never wanted to become a ruler and only wanted a quiet peaceful life; he settled on Earth. He discovered the Misaki Shrine and married the daughter of the Misaki priest, Itsuki Masaki; he would rename himself as Katsuhito Masaki. The two later had a daughter, Lady Achika Masaki, princess of Jurai. She would later marry her high school love, Nobuyuki, and the two had Tenchi. Unfortunately, Achika died from illness one snowy winter; Nobuyuki and Katsuhito helped raise Tenchi in the country side, near the Misaki Family Shrine. Tenchi's life was at first normal, but things quickly changed when intergalactic alien girls started coming into his life.

The 26 episodes of Tenchi Universe are split into three major plot arcs:  Earth Adventures (1 - 10), Time and Space Adventures (11 - 13), and  Space Adventures 14 - 26).

01. "No Need for Discussions!" 
Pursued by Galaxy Police Detective Mihoshi, Ryoko crash lands on Earth and interjects herself into the lives of the Masaki family, particularly the teenage son Tenchi. 

02.  "No Need for a Princess!"
Mihoshi activates a distress signal, to which Princess Ayeka responds. Rivalries between Ryoko and Ayeka ignite and all wind up stuck on Earth. 

03.  "No Need for Worries!" 
Sasami goes in search of her older sister Ayeka and is caught up in the growing and conflicting household. 

04.  "No Need for Monsters!" 
During local festivities, Ryoko becomes fascinated with the legend about a monster entombed in a cave shrine. Conflicts with Ayeka ensue and the monster is revealed to be Washu, a mad scientist. 

05.  "No Need for Partners!" 
Kiyone gleefully celebrates the "passing" of her mismatched partner Mihoshi until superiors ask her to investigate the possibility that Mihoshi might be alive on the isolated planet Earth. 

06.  "No Need for Resident Officers!" 
Mihoshi and Kiyone are reassigned to Earth, much to Kiyone's chagrin. Having to adjust to the high cost of living, both take a series of part-time jobs while still being on-call for galaxy police emergencies. 

07.  "No Need for a Carnival!" 
The extraterrestrial group participates at all levels when festivities are held at the Masaki Shrine.

08.  "No Need for a Genius!" 
Washu is determined to get back in the game with a series of inventions, starting with a mecha clone of herself; plans go awry when Mihoshi gets involved. 

09.  "No Need for Memories!" 
A winter snowfall elicits various responses from the household, culminating in the annual observation of the death of Tenchi's mother. 

10.  "No Need for an Arch Rival!" 
Bounty hunter Nagi catches up with Ryoko and kidnaps Tenchi to lure her away from the safety of the group. 

11.  "Time and Space Adventures: Part I" 
Washu invents a machine capable of generating alternative realities to the specifics of the user. Curious and competing members of the extraterrestrial group overwhelm the machine and disappear into the new realities.
In the First Part, the group participates in Ayeka's world in Heian period Japan where she and Tenchi are arranged to be married only after he defeats the Rashomon who is Ryoko.

12.  "Time and Space Adventures: Part II" 
Washu continues repairs and attempts to bring them back by eliminating worlds one at a time. In the second part, Kiyone imagines life as a drifter in a local inn after an abrupt career change. In Sasami's world, she becomes a magical girl heroine who interjects herself in the high school love triangle of Ayeka, Tenchi, and Ryoko.

13.  "Time and Space Adventures: Part III" 
Repairs and rescue by Washu are almost complete. In Mihoshi's world, she is a housewife married to Tenchi, while Ayeka and Ryoko are her critical sister-in-law and flirting neighbor, respectively. In Ryoko's world, Tenchi and she are Bonnie and Clyde characters on the run from FBI Agents Kiyone and Mihoshi. 

14.  "No Need for a Rebellion!" 
Incredible events within the Jurai monarchy result in the arrest of Princess Ayeka, Sasami, and Ryoko by royal guards and Kiyone and Mihoshi are recalled to Galaxy Police headquarters. The Masaki family, Washu, and Ryo-ohki launch a rescue mission. 

15.  "No Need for an Escape!" 
The Masaki family, Washu, and now Mihoshi and Kiyone help the captives escape from Galaxy Police Headquarters. 

16.  "No Need for Hiding!" 
Determined to get to Jurai and low on resources, the group opens a bar with themselves as bartenders and hostesses. Nagi drops in determined to capture Ryoko. 

17.  "No Need for Hunger!" 
A combination of engine troubles and low supplies strands the group without any food. Ryoko takes last of the cash on hand and vows to return with food. 

18.  "No Need for a Ghost!" 
The group's space ship inexplicably breaks down in an unusual area of space. After encountering an abandoned passenger ship, Sasami disappears following an ethereal young girl. 

19.  "No Need for Runaways!" 
The group's space ship is hijacked by juvenile delinquents during a rest stop. 

20.  "No Need for Swimsuits!" 
Again low on cash, the group sets up a snack shop and takes part-time jobs on a beach resort. Rivalries ignite again during a swimsuit competition and are further exacerbated by Nagi's participation. 

21.  "No Need for a Checkpoint!" 
To get to Jurai, the group attempt to cross a necessary checkpoint disguised as members of a school field trip. 

22.  "No Need for Knights!" 
The group inadvertently crash lands on a mysterious property within the Jurai galaxy at Grandfather Katsuhito's request. Such esoteric knowledge becomes a revelation about the Masaki family and grandfather enlists the help of fabled knights to restore the monarchy. 

23.  "No Need for Karma!" 
Katsuhito recounts the enmity between himself and Kagato, who is trying to usurp Katsuhito's legitimate position within the Jurai monarchy. They confront one another and Ayeka is kidnapped. 

24.  "No Need for Ryoko!" 
Motivated to rescue Ayeka and stop Kagato, the group initiates an assault on the Jurai Palace. Ryoko takes the lead in a diversionary plan against Jurai forces. 

25.  "No Need for a Showdown!" 
Tenchi and the fabled knights battle their way to the throne room, culminating in a face-off between Kagato and himself. 

26.  "No Need for a Conclusion!" 
In an epilogue, Tenchi discusses the fate of most of the group, all of whom have their reputations restored or rewarded. Despite such acknowledgements, all become fond of their experience on Earth and return to the Masaki household.