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#11
School Girl / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 15:08
School is in session!

You're a perfectly ordinary schoolgirl at Sakuraba High. Well, ordinary apart from being a cyborg. And a catgirl. And insisting on carrying your Pyonkichi-san plush with you everywhere. Your best friend is normal too though. Apart from being a demon with an overactive imagination of course. You were having a pretty typical day at school. You know, a ninja attack during homeroom, then you found a secret treasure, then Freddie Mercury stopped by the school. Normal stuff.
Schoolgirl RPG is a random comedy RPG about Japanese schoolgirls, based on the rules of Maid: The Role-Playing Game.

To play you'll need some paper, six-sided dice, and friends.

Purchase Link:  Drive Thru RPG.
#12
Scion / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 15:06
You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call of your blood.

Find your destiny. Live the myth. Embrace your Fate.

Scion is a game about Gods and humanity, and everything in between. It's a game about mythic Deeds and the reasons people talk about those mythic Deeds. Scion: Origin details the Scions when they're still (mostly) human, before the Visitation that introduces them to the divine World — they're exceptional humans, perhaps, blessed with luck and skill or cursed with ill fortune and strange trials in their lives, but humans nonetheless.
This book includes:
  • The core rules and character-creation information for Scion Second Edition, powered by the Storypath system.
  • An in-depth look at the basic setting of Scion (called the World).
  • A list of the major players — the Gods, Titans, and Legendary creatures that comprise the setting.
  • Storyguide advice on running games for pre-Visitation Scions.

Purchase Link:  Drive Thru RPG.
#13
Retail Magic / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 14:33
Pastoria is a peaceful and prosperous land, situated in a fantasy world like you people from Earth see in video games and anime. There are dragons and demons and the occasional Dark Lord, but in everyday life there are basically people. In this world magic isn't just something wizards toss around when they're feeling less subtle and more quick to anger; it's a commodity, an important part of the economy. The sale of magical items, ranging from simple agricultural charms to world-shaking artifacts, is an everyday occurrence. There are magic peddlers who wander from village to village in worrisome carts, but every town of any size has at least one magic item shop.

To adventurers a magic shop is a place of routine, a place to trade in treasure and stock up on healing potions. However, there are those to whom a magic shop is a workplace, where every ring of the bell above the door brings a customer looking to buy some trinket or other. This game is about these retail workers. Society tends to look right through them, and they don't have an easy life. This has a lot to do with the history of Pastoria and the nature of the magic trade. The region where Pastoria now stands was home to countless battles fought with ludicrously powerful magic. There are pockets of magical distortions and potentially dangerous artifacts all over the place. Magic items are plentiful, though it takes a certain amount of filtering to find the useful ones. Pastoria also has many more outworlders—visitors from other dimensions—than more distant lands. Society often shuns such people (and other things), but due to the dangers of working in close proximity to a high concentration of magical items, item store owners can't afford to be too picky about who they hire. Thus, the magic retail trade is something of a haven for those who for whatever reason don't quite fit into normal society.

Based on the random insanity of Maid: The Role-Playing Game, Retail Magic is an RPG about retail employees in the magic item trade. It blends satire of retail work with ludicrous anime comedy action. Roll the dice, and find out that your half-centaur half-pixie paladin started working at a magic shop because of unrequited love, and that when stressed out she tries to hide in a box. Roll for random events, and see a stray cat come to the store, or a ninja attack, or an invasion of angels!

The Golden Friday Edition is a special discount pre-release version of Retail Magic. It includes the full rules needed to play, including employee, boss, and store generation, six random event tables, and two introductory scenarios. Oh, and a spell components table just for the hell of it.

To play you will need a few friends (sorry, we can't do much about that for you), pencil, paper, some six-sided dice, and the energy to keep up with the random insanity the game will provide.

Purchase Link:  Drive Thru RPG.
#14
OVA / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 14:31
OVA: The Anime Role-Playing Game lets you and your friends become your favorite characters from the diverse worlds of Japanese animation. All you need are pencils, paper, dice, and your imagination! Save the princess (or prince!) from a fire-breathing dragon, tackle invading squadrons of giant robots, or find true love amid campus hijinks. It's all up to you!

Create Your Perfect Character
With OVA, there's no need to worry about rows of numbers and statistics. Creating characters takes just minutes—it's as simple as describing them!

Entertaining and Lavishly Illustrated
Detailed examples and over 65 illustrations featuring OVA's colorful, recurring characters are presented throughout the book.

Easy Yet Versatile
The rules are only as complicated as you want them to be. Whether you keep it simple or fine-tune every detail, OVA is perfect for gamers old and new.

Purchase Link:  Drive Thru RPG.
#15
MAID RPG / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 14:26
Maid: The Role-Playing Game is a comedic take on a uniquely Japanese cultural icon: The fetishized modern maid. Injecting the concept of Maid with 50ccs of anime and comedy, the players take on the roles of maids, serving the master (played by the GM). Sheets are left unfolded and mantelpieces undusted when giant robots crash through the mansion, ninjas attack and kidnap the young master, and a demonic pit to Hell opens up in the pantry... and all before teatime!

Play in the modern comedy setting, or mix it up with 9 additional settings including Victorian era, old Edo period, fantasy and post-apocalypse; and 6 genres including romance, horror, and action. Due to the rules system and random events that form the backbone of the Maid RPG, the game practically runs itself: Go from opening the book to playing a game with friends within just minutes!
  • Three game styles in one: The traditional scenario-type; the random event-driven type; and the "favor race", a race to the master's heart!
  • Make characters and start playing the game within minutes of opening the book. Everything about the game gears it for Fast Play, Now.
  • Optional character types including player-character masters and butlers, and optional rules for seduction and romantic tragedy.
  • 11 complete adventure scenarios.
  • 3 complete "replays", actual play scenarios in screenplay format. Great for learning the feel of the game.
  • The first ever Japanese tabletop role-playing game to be released in English! ...which, when you think about it, totally makes sense in a weird sort of way.
  • Hundreds of optional items, costumes, genre and setting events, all presented in a way to easily bring them into the game!
  • Combines the original Japanese core book and two supplements into one huge, complete edition of the game in English. A $75 value!

Purchase Link:  Drive Thru RPG.
#16
Magical Fury / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 14:24
It started out as another boring day at work. Then a magical girl showed up, like something straight out of an anime. Except that I haven't seen an anime where the magical girl threatens to kill people. She was throwing lightning bolts around and saying something about the reincarnation of Star Princess Astraia being in the building. It turns out that was me. So now I look like a scrawny teenage girl, and I have magical star powers, and a psychotic magical girl named Shadow Princess Umbra is making my life hell. She blew up my parents' house. And the more of Astraia's memories I uncover, the more I think that Umbra isn't even close to being the worse of it. But I'm going to keep fighting, because giving up isn't an option.
 
Magical Fury is a dark magical girl RPG, inspired by anime series like Madoka Magica, Sailor Moon, and Magical Girl Lyrical Nanoha. Your characters start out as normal girls who discover that they are reincarnated magical girls. They awaken to their powers under fire, and it will be up to you to decide where she goes with new her life from there.
The game uses a very simple variant of the Apocalypse World engine, aimed at fast and flavorful play that you can jump into on short notice or play in a more deliberate, long-term style. Battles come down to a handful of rolls, and throughout the emphasis is decidedly on the consequences of the course of action you choose.
The book also includes an appendix with 17 random tables to help you along with character creation and other things that pop up during play.

To play you will need some six-sided dice, character sheets, and something to write with.

Purchase Link:  Drive Thru RPG.
#17
Mascot-tan / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 14:19
Mascot-tan is a weird little RPG where the players take on the role of cute girls who are anthropomorphic personifications of things and have cute, weird little adventures. They can be mascots of games, countries, foods, companies, or just about anything else you can think of. It's this weird thing from Japan.

Mascot-tan is based on the rules of Maid: The Role-Playing Game, and includes all the rules you need to play, plus an introductory scenario and write-ups of the RPG Idols (the weirdoes pictured on the cover) and the game store where they work for some reason.

Purchase Link:  Drive Thru RPG.
#18
Love and Justice / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 13:51
Welcome to Love & Justice!

You are a group of magical girls in Tokyattle. You save the world by defeating bad guys—and hate—with love and justice. 

You are still learning how to use all of your powers. Lady Fuzz Fur, your hedgehog companion and instructor in the ways of world-saving, was captured by your nemesis and is unable to help you just as the world falls into peril once again!

Love & Justice is a magical girls hack of John Harper's Lasers & Feelings. Create a group of magical girls and get ready to save the day with, love, friendship, and magic.

Love & Justice is completely free and the download includes desktop backgrounds of Meghan Dornbrock's incredible art.

Purchase Link:  Drive Thru RPG.
#19
HERO / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 13:47
The best has just gotten even better! The HERO System 6th Edition brings new levels of flexibility and creativity to the acclaimed HERO System, allowing players to create any sort of character, power, gadget, spell, vehicle, monster, or weapon they can think of. Whatever you want to do, in any genre, setting, or time period, the HERO System 6th Edition rules will let you do it!

The 6th Edition Character Creation Rules feature:

-the full HERO System rules, revised and updated for greater flexibility, creativity, and ease of use

-full color art throughout

-hundreds of example powers and a dozen example characters from many different genres

-guidelines for converting characters from the 5th Edition to the 6th Edition, to make the transition process a simple one and ensure that books written for the 5th Edition rules remain just as useful to HERO System gamers! 

Purchase Link:  Drive Thru RPG.
#20
GURPS / Game Introduction
Last post by Senkusha - Friday, November 29, 2024, 13:43
GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine. Use all types of weapons from clubs to lasers . . . magic and martial arts . . . psionics and superpowers.
Create exactly the character you want to play . . . your favorite fictional hero, or your own invention. Choose from over 400 advantages and disadvantages, over 350 skills, spells, and techniques. Customize your character with individual perks and quirks, and you're ready to go.

No more switching game systems when you change campaigns! GURPS gives you one set of clear, comprehensive rules to cover any background. This new Fourth Edition is based on 16 years of gamer feedback from the Third Edition, and is faster and easier to play than ever before.

GURPS makes the Game Master's job easy and fun. All rules are carefully organized, indexed, and cross-referenced. Charts and tables are clear and legible. And to help you introduce new players to the system, there's a "Quick Start" section which covers the basics in a few pages.

This is Book 1 of the two-volume Basic Set. Only this book is necessary to play. Game Masters, and players wanting more detail, will find Book 2 valuable.

GURPS Characters is the companion book to GURPS Basic Set: Campaigns. The two provide everything you need to play or run a GURPS campaign.

Purchase Link:  Drive Thru RPG.