Creating Items

Senkusha

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It's really simple to create items within Battle. You'll use Token Parameters in addition to a detailed description of the item.

Tokens:
[WDM: n] (depreciated) n is an integer, a whole number.
[Damage: n] (depreciated) n is an integer, a whole number.
[Damage.BESM: n] n is an integer, a whole number.
[Damage.DD: NdM] N is an integer, a whole number representing the number of dice used. M is the magnitude of the die, the size of the die, otherwise known as the type of die (d4, d6, d8, d10, d12, or d20)
[Spell: name] (reserved)

[Type: melee | ranged | magic | thrown]
[Crit: number range]
[Effect: slashing | piercing | bludgeoning | fire | cold | electrical | acid | poison | necrotic | radiant | psychic | force | magical | healing] One of these 14 terms defines a which built-in word list to use to describe the action.
[Verbs: custom list] (optional) A custom word list to describe the action. This list overrides the Effect. Obviously, these are verbs that typically end in the letter s.
[Element: ...] (depreciated)

[Heal.SYSTEM: x | NdM]
[Cast: auto | attack]
[Target: self | single | other]
[EP: x] The amount of Energy Points consumed performing an action (BESM only).
[Consumable] (future)
 
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